
José Manuel Blasco
XBOXPAL
XBOXPAL
XBOXPAL
XBOXPAL
XBOXPAL
PSPPAL
PSPPAL
PSPPAL
PSPPAL
PSPPAL
NINTENDO DSPAL
NINTENDO DSPAL
NINTENDO DSPAL
NINTENDO DSPAL
NINTENDO DSPAL
NINTENDO DSPAL
NINTENDO DSPAL
NINTENDO DSPAL
PSPPAL
PSPPAL
Doom 3Xbox1 / 21
Doom 3
Doom 3 is a first-person shooter with survival horror elements. Played mostly from a first-person perspective, it sends the player through the corridors and facilities of a research base, fighting waves of enemies while managing limited resources. A signature design choice forces the player to choose between holding a weapon or a flashlight, encouraging a slower, tense pace built around darkness and ambush. The game uses a story-driven structure supported by radio messages, audio logs, and data devices that unlock areas and reveal information. It also includes a separate deathmatch-focused multiplayer mode.
| Progress | Backlog |
|---|---|
| Year | 2004 |


Forza Motorsport

Return to Castle Wolfenstein: Tides of War

Driv3r

Fable

Halo 2

Gran Turismo

Need for Speed: Carbon - Own the City

Grand Theft Auto: Liberty City Stories

SBK 09: Superbike World Championship

Miami Vice: The Game

Rayman DS

Eragon

Nintendogs: Chihuahua & Friends

Need for Speed: Carbon - Own the City

Madagascar

The Legend of Zelda: Phantom Hourglass

Brain Training del Dr. Kawashima: ¿Cuántos Años tiene tu Cerebro?

Super Mario 64 DS

Pirates of the Caribbean: At World's End

Grand Theft Auto: Vice City Stories
Doom 3
Doom 3 is a first-person shooter with survival horror elements. Played mostly from a first-person perspective, it sends the player through the corridors and facilities of a research base, fighting waves of enemies while managing limited resources. A signature design choice forces the player to choose between holding a weapon or a flashlight, encouraging a slower, tense pace built around darkness and ambush. The game uses a story-driven structure supported by radio messages, audio logs, and data devices that unlock areas and reveal information. It also includes a separate deathmatch-focused multiplayer mode.
| Progress | Backlog |
|---|---|
| Year | 2004 |