
José Manuel Blasco
XBOXPAL
XBOXPAL
XBOXPAL
XBOXPAL
XBOXPAL
PSPPAL
PSPPAL
PSPPAL
PSPPAL
PSPPAL
NINTENDO 64PAL
NINTENDO 64PAL
NINTENDO 64PAL
NINTENDO 64PAL
NINTENDO 64PAL
NINTENDO 64PAL
NINTENDO 64PAL
NINTENDO 64PAL
PSPPAL
PSPPAL
Doom 3Xbox1 / 21
Doom 3
Doom 3 is a first-person shooter with survival horror elements. Played mostly from a first-person perspective, it sends the player through the corridors and facilities of a research base, fighting waves of enemies while managing limited resources. A signature design choice forces the player to choose between holding a weapon or a flashlight, encouraging a slower, tense pace built around darkness and ambush. The game uses a story-driven structure supported by radio messages, audio logs, and data devices that unlock areas and reveal information. It also includes a separate deathmatch-focused multiplayer mode.
| Progress | Backlog |
|---|---|
| Year | 2004 |


Forza Motorsport

Return to Castle Wolfenstein: Tides of War

Driv3r

Fable

Halo 2

Gran Turismo

Need for Speed: Carbon - Own the City

Grand Theft Auto: Liberty City Stories

SBK 09: Superbike World Championship

Miami Vice: The Game

The Legend of Zelda: Majora's Mask

The Legend of Zelda: Ocarina of Time

Super Smash Bros.

Diddy Kong Racing

Mario Kart 64

Super Mario 64

Turok 2: Seeds of Evil

Star Wars: Shadows of the Empire

Pirates of the Caribbean: At World's End

Grand Theft Auto: Vice City Stories
Doom 3
Doom 3 is a first-person shooter with survival horror elements. Played mostly from a first-person perspective, it sends the player through the corridors and facilities of a research base, fighting waves of enemies while managing limited resources. A signature design choice forces the player to choose between holding a weapon or a flashlight, encouraging a slower, tense pace built around darkness and ambush. The game uses a story-driven structure supported by radio messages, audio logs, and data devices that unlock areas and reveal information. It also includes a separate deathmatch-focused multiplayer mode.
| Progress | Backlog |
|---|---|
| Year | 2004 |