
José Manuel Blasco
XBOXPAL
XBOXPAL
XBOXPAL
XBOXPAL
XBOXPAL
PS5PAL
PS5PAL
PS5PAL
PS5PAL
PS5PAL
PS5PAL
PS5PAL
PS5PAL
PS5PAL
PS5PAL
PS5PAL
PS5PAL
PS5PAL
PS5PAL
PS5PAL
PS5PAL
PS5PAL
PS5PAL
PS5PAL
PS5PAL
PS5PAL
PS5PAL
PS5PAL
PS5PAL
PS5PAL
PS5PAL
Doom 3Xbox1 / 32
Doom 3
Doom 3 is a first-person shooter with survival horror elements. Played mostly from a first-person perspective, it sends the player through the corridors and facilities of a research base, fighting waves of enemies while managing limited resources. A signature design choice forces the player to choose between holding a weapon or a flashlight, encouraging a slower, tense pace built around darkness and ambush. The game uses a story-driven structure supported by radio messages, audio logs, and data devices that unlock areas and reveal information. It also includes a separate deathmatch-focused multiplayer mode.
| Progress | Backlog |
|---|---|
| Year | 2004 |


Forza Motorsport

Return to Castle Wolfenstein: Tides of War

Driv3r

Fable

Halo 2

Elden Ring

Marvel's Spider-Man 2

Demon's Souls

God of War Ragnarök

Dying Light 2: Stay Human

Chivalry 2

Rainbow Six Siege

Godfall

Deathloop

Watch Dogs: Legion

Assassin's Creed Valhalla

Immortals Fenyx Rising

Marvel's Spider-Man: Miles Morales

Clair Obscur: Expedition 33

Star Wars Outlaws

Avatar: Frontiers of Pandora

Hogwarts Legacy

Death Stranding 2: On the Beach

Alan Wake II

Silent Hill 2

Star Wars Jedi: Survivor

Hell is Us

Warhammer 40,000: Space Marine II

Crimson Desert

Mafia: El Viejo Continente

Resident Evil 4
Doom 3
Doom 3 is a first-person shooter with survival horror elements. Played mostly from a first-person perspective, it sends the player through the corridors and facilities of a research base, fighting waves of enemies while managing limited resources. A signature design choice forces the player to choose between holding a weapon or a flashlight, encouraging a slower, tense pace built around darkness and ambush. The game uses a story-driven structure supported by radio messages, audio logs, and data devices that unlock areas and reveal information. It also includes a separate deathmatch-focused multiplayer mode.
| Progress | Backlog |
|---|---|
| Year | 2004 |